Use SpinForThat offline

Install it like an app: it opens from your dock or home screen and the timers, classroom tools and top classroom wheels work without internet.

Any page you open is also saved for offline use automatically.

Pick a Card Wheel

A full 52-card deck, one random draw.

Or drag a screenshot or file onto this box, or paste a screenshot with Cmd+V / Ctrl+V. Names are read on your device and never uploaded.

Each picture becomes a slice, named after the file (e.g. ana.jpg → Ana). Pictures stay on this device and aren’t included in share links.

Tip: add *3 after an entry (e.g. "Pizza *3") to make it three times as likely.

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Pick a Card Wheel

The wheel picked

SpinForThat.com

About the pick a card wheel

This wheel of cards holds a standard 52-card deck, so you can pick a card from a deck without a real one: ace through king in spades, hearts, diamonds and clubs. Turn on "Remove winner" and it behaves like a real deck, with no card drawn twice. It’s handy when you don’t have cards with you.

Ways to use it

  • Card games and magic tricks without a physical deck.
  • Probability lessons in math class.
  • Deck-of-cards workout: each suit is an exercise, the number is the reps.

The odds of each card

Every card has a 1 in 52 chance on each spin. That means a 7.7% chance of an ace (4 of 52), 25% for any particular suit, and 23.1% for a face card (jack, queen or king). These are the same odds as drawing from a well-shuffled real deck.

Drawing like a real deck

A real deck never deals the same card twice. Turn on "Remove winner after each spin" and the wheel behaves the same way: each card drawn leaves the wheel until you reset it. Leave it off if you want to draw with replacement, for example for probability experiments in math class.

What’s on this wheel (52)

  1. Ace of Spades
  2. 2 of Spades
  3. 3 of Spades
  4. 4 of Spades
  5. 5 of Spades
  6. 6 of Spades
  7. 7 of Spades
  8. 8 of Spades
  9. 9 of Spades
  10. 10 of Spades
  11. Jack of Spades
  12. Queen of Spades
  13. King of Spades
  14. Ace of Hearts
  15. 2 of Hearts
  16. 3 of Hearts
  17. 4 of Hearts
  18. 5 of Hearts
  19. 6 of Hearts
  20. 7 of Hearts
  21. 8 of Hearts
  22. 9 of Hearts
  23. 10 of Hearts
  24. Jack of Hearts
  25. Queen of Hearts
  26. King of Hearts
  27. Ace of Diamonds
  28. 2 of Diamonds
  29. 3 of Diamonds
  30. 4 of Diamonds
  31. 5 of Diamonds
  32. 6 of Diamonds
  33. 7 of Diamonds
  34. 8 of Diamonds
  35. 9 of Diamonds
  36. 10 of Diamonds
  37. Jack of Diamonds
  38. Queen of Diamonds
  39. King of Diamonds
  40. Ace of Clubs
  41. 2 of Clubs
  42. 3 of Clubs
  43. 4 of Clubs
  44. 5 of Clubs
  45. 6 of Clubs
  46. 7 of Clubs
  47. 8 of Clubs
  48. 9 of Clubs
  49. 10 of Clubs
  50. Jack of Clubs
  51. Queen of Clubs
  52. King of Clubs

Frequently asked questions

Does the card wheel include jokers?

No, it has the standard 52 cards. Add "Joker" on a new line (twice for two jokers) if your game uses them.

Can I draw cards without replacing them?

Yes. Turn on "Remove winner after each spin" and each card leaves the wheel once drawn, just like dealing from a real deck.

Is the wheel really random?

Yes. The winner is chosen by your browser’s random number generator before the wheel starts turning, and every slice has the same chance.

Can I save or share my wheel?

Click "Save" to keep the wheel in My wheels in this browser, or "Share wheel" to copy a link that opens your exact list on any device.

Embed this wheel

Add this wheel to your class website, blog or stream page for free. Paste this code where you want it to appear:

More decisions & yes/no wheels

See all 32 decision wheels →

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